NEW ERA G ALL STARS GAME RULES
GENERAL RULES
1. All players must pick a fighter card and their choice of colored star cards, after that place all the star cards face down.
2. At the start of the game all players must do a ZEAL CHECK to see who rolls first.
3. Players are knocked out of the game during the END PHASE.
4. Winner(s) of the BATTLE PHASE do not draw a card during the DRAW PHASE!
5. Whenever a player blocks THREE times in a row, it is considered a FAILED BLOCK.
6. When a game has been won, players can switch out their fighter(s).
7. Uniqueness Rule: When a fighter is picked for battle, no other player can pick the same fighter of the same name.
2. At the start of the game all players must do a ZEAL CHECK to see who rolls first.
3. Players are knocked out of the game during the END PHASE.
4. Winner(s) of the BATTLE PHASE do not draw a card during the DRAW PHASE!
5. Whenever a player blocks THREE times in a row, it is considered a FAILED BLOCK.
6. When a game has been won, players can switch out their fighter(s).
7. Uniqueness Rule: When a fighter is picked for battle, no other player can pick the same fighter of the same name.
FORMATS
1. STANDARD FORMAT - Play best of 3 games with up to four players. (For more challenge play best of 5 or more.)
2. TEAM FORMAT - In team format, teams will pair up to take down the opposing team.
A. (At the start of the game combine your teams zeal level, the team with the highest zeal will roll first.)
B. (Both players on the same team will roll and combine their results.)
Note: (If a player on any team rolls a "Block" that player blocks but cannot block for their partner.)
C. (If one player on a team is knocked out, their partner still plays on until he/she is knocked out or wins the battle.)
D. (When two players on the same team are knocked out the opposing team wins.)
3. ROULETTE FORMAT - Shuffle all fighter cards (including expansion sets) and randomly give every player one fighter card and
then play the game.
2. TEAM FORMAT - In team format, teams will pair up to take down the opposing team.
A. (At the start of the game combine your teams zeal level, the team with the highest zeal will roll first.)
B. (Both players on the same team will roll and combine their results.)
Note: (If a player on any team rolls a "Block" that player blocks but cannot block for their partner.)
C. (If one player on a team is knocked out, their partner still plays on until he/she is knocked out or wins the battle.)
D. (When two players on the same team are knocked out the opposing team wins.)
3. ROULETTE FORMAT - Shuffle all fighter cards (including expansion sets) and randomly give every player one fighter card and
then play the game.
CARD RULINGS

FIGHTER CARDS
1. Erasa - Eyes Lasers can only be played during the Battle Phase.
NEWLY ADDED (June 10th) 2. Ryo O'Connor - Flame Absorption - Once per game, When a stop card called “Volcano” is placed next to Ryo, -1 star from Ryo and put “Volcano” back at the bottom of the deck.
UNCHAINABLE CARDS
(You cannot chain a card in your HAND to these card's effect.)
1. Quick Draw Rotation Backup-GO
2. Magnet Backup-STOP
1. Erasa - Eyes Lasers can only be played during the Battle Phase.
NEWLY ADDED (June 10th) 2. Ryo O'Connor - Flame Absorption - Once per game, When a stop card called “Volcano” is placed next to Ryo, -1 star from Ryo and put “Volcano” back at the bottom of the deck.
UNCHAINABLE CARDS
(You cannot chain a card in your HAND to these card's effect.)
1. Quick Draw Rotation Backup-GO
2. Magnet Backup-STOP
HOW TO PLAY VIDEO
New Era g © 2011-2018 Steiner Palomino.
New Era g All Stars © 2014-2018 Stamayo Studio, LLC Roger/Steiner Palomino.
All rights reserved.